Author Archives: Antti - Page 3

Do it yourself, Foster. I’m just a cleaning droid, remember?

I sometimes forget things. Important things. Such as how I used to love point-and-click adventure games during their golden era of the mid-nineties. At least it was the golden era for me. At that time, my gaming ambitions were severely restricted by my parents who did not exactly see the practice of hunting for pixels as a very fulfilling pastime, and as a consequence, my choice of games was also quite limited. I can still vividly remember one demo CD that I cherished so much that I probably finished all of the sharewares on it without ever being able to so much as get a glimpse of their respective full versions. There is no way for me to accurately recall what was on that disc, but The Dig, Beneath a Steel Sky, Full Throttle, Alone in the Dark, Big Red Adventure and Little Big Adventure were definitely present. In other words, the ones that have flayed my mind until this day were the heavily story-driven adventure titles.

Hello, Joey

Thinking about it now, it is difficult to comprehend to what level the imagination of a 9-year-old was enthralled by a space vessel landing on an asteroid, or a survival story in dystopian, post-nuclear Australia. These playable demo versions of games were able to get an extraordinarily strong grasp on me considering they would probably have taken an adult 15 minutes to finish and at that time I could hardly understand any of the complex nuances in the plot, nevermind the subtle humor. What I was competent at, luckily, was pointing and clicking. There are some layers of reasoning there that I can only try to understand in this day and age. Where did my enthusiasm stem from? Why do I fondly remember these games almost two decades later?

Maybe it was the sense of accomplishment from being able to gradually advance despite having to ask for help at each difficult word. Maybe it was the fact that I loved to be alone and solve puzzles. Or maybe the gray box sometimes referred to as a computer was all it took to keep me interested. In any case, that lone demo CD, which has now been lost for more than a decade, provided me with some everlasting gaming memories.

We will leave no crevice untouched!

Nowadays, I suffer from saturation fatigue. New gaming titles come and go constantly, and they are all offering tremendous amounts of playing hours, additional accomplishments, downloadable extra content and improved graphics. What a load of crapshaith. I’ve slowly come to realize that these are the exact things that have been pushing me to turn away from newer games in the first place. It makes me feel old when admitting to it, but I would rather play classics from the ancient days, when Fragilis sang and Saxaquine of the Quenelux held sway, when the air was sweet and the nights fragrant. I don’t want to partake in games that take me forever to complete, because there is simply no time for that anymore. Or even if there were time, my conscience would not allow me to waste hundreds of hours on a single game. By nature, I tend to go around every nook and cranny to make sure I haven’t missed any content in a game. This leaves me with a huge dilemma when playing newer adventure or role-playing titles with infinite playability and a throng of repetitive achievements to strive for. It’s far more rewarding – and cheaper – just to ignore the newer produce and regress back to childhood.

Amateur.

Naturally, the golden memories effect applies, and I abide by the theory that everything was better when you were 12. But this does in no way diminish the legitimacy of playing old classics. I recently saved Union City in Beneath a Steel Sky and jumped straight into Flight of the Amazon Queen afterwards only to crash… in the Amazon. By allocating a couple of hours to playing classics on a virtual machine, I can relive great stories from the best days of SCUMM games without worrying about graphics or computer requirements while avoiding the need to pour my entire life essence into the gaming process.

Be vigilant.

-Antti

P.S. Beneath a Steel Sky has also been remastered for the iPad, iPod Touch and iPhone, so anyone even remotely interested in puzzle adventures should go pick it up for a fistful of virtual dollars.

“Say ‘Nevermore,'” said Shadow. “Fuck you,” said the Ramen.

The “early to rise, early to sushi” plan ended up in a disaster twice as I don’t really enjoy waking up in the middle of the night. Nevertheless, the hopeless attempts will resume when Tsukiji reopens.

In other news, ramen. I’ve tested three new places during the first half of Golden Week and a two thirds can be labeled as worthwhile visits. Right after leaving the One Piece Dome Tour I stumbled into a noodle chain that I had pre-scouted and was aching to try. Garufu Ramen (我流風ラーメン) had been mentioned in a couple of ramen blogs earlier as a Kagoshima-style ramen shop with a tonkotsu broth and high-quality pork. I have a very pragmatic approach to ramen, and therefore have no idea what Kagoshima style really incorporates, but tonkotsu and pork are the few requirements that need to be filled for me to start frothing. It really doesn’t take much.

Scorch pork slices -> ??? -> Profit

The place had a small queue, although there was clearly a lot of space at the counter, so I guess they were just busy. Once seated five minutes later, I ordered the tonkotsu ramen with extra slices of aburi chashuu. Aburi chashuu appeared to be high-quality fatty pork that had been slightly grilled in some way (later investigation points towards the use of a blowtorch). The noodles were pretty standard-sized straight noodles and the broth was really bland tonkotsu when compared to Muteppou, but then again, so is every broth. The true substance of the meal was clearly the chashuu, although it did not completely justify the ¥1280 price tag. Garufu remains, however, a positive experience as a whole.

After failing to wake up early on the 30th and in order not to waste the day completely I devised another culinary adventure, this time to another highly touted noodle shop. The very_appetizingly_named Junk Garage was located far north in Saitama, so the lunch ended up being quite expensive. The place is known for their soupless noodles, or 特製まぜそば (tokusei mazesoba), which essentially resemble a pile of leftovers thrown into a bowl.

The most sofisticated looking meal east of Kuopio

I wasn’t fully prepared for the effort, and therefore only managed to ask for fat and garlic as extra toppings, as I both didn’t know what was available and didn’t dare inquire. The older connoisseur next to me ordered all toppings with additional double garlic and gave me a lingering feeling of inadequacy in the process. Although the looks of the meal had earlier been described as “the wrong end of a hangover“, the taste was indirectly proportional to the visual appeal of the meal. The medley of noodles, fat, soy sauce, oil, mayonnaise, chashuu, egg, sprouts, onions and spices really hit the spot. I might not conduct a business lunch at Junk Garage, but that’s more due to the mechanics surrounding business meetings in general than personal preference. Delicious junk.

In preparation for Monday, I had located another supposedly delicious ramen shop in Nakano. Kiraboshi Manten (きら星満天) had been specifically recommended to me by the tenin of Muteppou when I had complained about the latter being closed on Mondays; expectations were high. The weather could best be described as ideal and the cycling distance of roughly five kilometers served as a sunny, appetite increasing hors d’oeuvre.

From left to right: chashuu on rice, fishy ramen and hidden kara-age

Difficulties began upon entering the shop. Although the ticket-dispenser offered a bowl of tonkotsu ramen together with one piece of kara-age as a cheap set, there was no apparent way to order additional slices of chashuu. I was left with the next best option, chashuu in a bowl of superfluous carbohydrates that the Japanese so love, rice. On the positive side, the price of the meal was acceptable at ¥1050 (830+220) and the large piece of kara-age was incredibly tasty. The problem lied herein: the tonkotsu ramen was accompanied by a dollop of grey fish paste that left the entire bowl with an intensely salty and fishy taste. In addition to not being exactly the flavor I was looking for in a pork bone broth, the shop itself was swimming in this pungent odor. While certainly effective as an insect killer, it also somewhat made me lose my appetite. Out of all the ramen I have eaten to this day, Kiraboshi Manten offered the first iteration of something that was clearly not devised for my taste buds. I would return there to feast on the kara-age, though.

Ramen.

-Antti

 

One Piece Dome Tour

Golden week has finally begun. As I have the inherent tendency to feel too comfortable just staying at home letting days pass by, I’ve decided to force myself to do something worth blogging about each day during the following 10 days. That will not guarantee blog posts, only that I will get out of the house and find something more meaningful to do than sitting on a chair.

The schedule for today had been pre-planned at least one day beforehand, which is a rare occurrence in my curriculum. Usually I just go somewhere on a whim, or even more often, I don’t. But a couple days ago I came across an advertisement poster in the metro about One Piece having some kind of “Dome Tour” around Japan during this spring, and the Tokyo dates happened to coincide with Golden Week. My Kimeta©-decision was as follows: If I can manage to use the 7-11 ticket vending machine to buy myself an entry pass (¥3000 in advance, ¥3500 at the venue), I’ll go. So last night I courageously ventured into the world of konbini vending machines for the first time since buying Ghibli Museum tickets at Lawson in early 2009. Although the machine needed my name and phone number for no apparent reason, I managed to receive one entry ticket without too much hassle. The receipt of such a token immediately manifested on my face through forming a huge grin that lasted overnight.

Artistic rendition

As the Dome Tour was open from 10 to 18, I had originally planned to be there as soon as it opened. Unfortunately, due to… krhm… snooze button related issues I was belated and only arrived to the premises at around 11. Once again, I had completely underestimated the enthusiasm the Japanese exhibit towards queuing. Not only do they not seem to mind, it’s as if they genuinely enjoy it. The line to the entrance was easily over a kilometer long, going towards the next metro station before turning back in front of a baseball court and zigzagging around the dome a few times.

*chuckles in disbelief*

It took me roughly one and a half hours from my arrival at the dome to actually get in the dome. I also managed to enjoy a couple of spontaneous bursts of laughter when realizing that the queue was still going to continue through one more street corner. Obviously, queuing was a fundamental part of the experience. Luckily I had one volume of Tenjho Tenge with me so I was able to enjoy gratuitous violence, nudity and unintelligible kanji during the long downtime instead of falling into the depths of tedium. One would think the organizers of such a huge event could be just slightly more prepared for this kind of attendance, especially considering there were lots of space inside the dome upon entering. Maybe open more than one entrance gate you fucks!

Going up the stairs and going down the stairs and going up the stairs and going down the stairs and going up the sideways stairs.

Once inside, I reacquired my earlier permagrin. Like all visitors, I also received a Wanted Newspaper with some information on what was to be found at the event, and promptly proceeded forward towards the main exhibition hall.

Toilet signs had been redesigned for the occasion, and instead of toilet jazz, the speakers inside were playing Binks' Sake

Although it was apparent that the entire event was meticulously well prepared in order to draw a huge amount of money from the people entering, I was happily willing to fall prey to that plan. The One Piece Dome Tour also marked the first time I’ve really longed for a better camera, as my poor N95 had no way to immortalize all the greatness that was present in front of my eyes. Then again, nothing could accurately depict that. You just had to be there.

Laboon!

The unfolding of the plot in the main area is better explained in this post, so I will, instead, comment on the show that some of the series’ seiyuu performed in the afternoon and post all of my low-quality pictures. Despite none of the main cast being present at the show, the actors voicing Bon Clay, Jinbei and the venerable Den Den Mushi were able to send some chills down my spine as well as produce a few laughs. I clearly haven’t watched the series enough as I initially failed to recognize Jinbei’s voice. But then again, the book is always better. Visitors were also offered the possibility to rent Zoro or Sanji voice guides for the tour for ¥2000, something which I rapidly discarded as a worthless ripoff.

*purupuru purupuru*

Before leaving the dome I did eventually buy a straw hat pirates flag as an everlasting symbol for future Sebaattori LAN parties as well as a box of overpriced “treasure chocolates” for no reason whatsoever. After leaving the main exhibition area that was the dome, I also had a vague attempt at entering the nearby Prism Hall where the bigger merchandise shop was located, but I was thwarted at the entrance by a queue that once again would most likely have lasted for over an hour.

I am a consumer whore

This marks the end of Grand Line News. The plan for tomorrow is to wake up at 5 in the morning and go straight to the Tsukiji Fish Market to queue for one of the best (and freshest) sushi sets in the world. I wouldn’t hold my breath for success, though.

-Antti

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Happiness Resule

Lesson learned: One should never buy second-hand shoes. About a month ago I spent a beautiful Sunday afternoon cycling to and around Kichijoji looking to buy some sneakers. The location was originally chosen because there was an Oshman’s next to the station, which I knew carried some items of interest. Instead, I got lost on the way – what a fucking surprise – and ended up going to a nearby Mode Off. Those who have read previous entries about Book Off should be able to sense a pattern here.

I think often of these lines, both when I am glad. I think of them when I am sad, because their rhythm teaches me that the timeless.

Besides enjoying some of the best Engrish pieces in a while, I also managed to find second-hand basketball shoes that a) fit me like a… glove? and b) only cost ¥1500. In retrospect, the price alone should have risen some suspicions on my part, but I was too naive and desperate to think clearly: my sports shoe dilemma had finally been solved and for only a fraction of the expected price. Turned out later that the problem persisted, and as an additional lesson I learned that second-hand shoes vendors are about as dangerous as second-hand car salesmen, though to a lesser financial degree.

I went on a trial run the very same evening to test how the shoes felt and how my right knee responded to strain. I got as far as a kilometer from the apartment before the increasing pain in my knee forced me to withdraw. During the depressing walk home, I realized that the feeling I was experiencing did not quite adhere to the image I had about what walking should normally feel like. It literally felt like bits of me were falling off with each step, which was partly true. The shoes, while having shown no issues when tested in the store or for the first kilometer of running, had begun disintegrating rapidly. I made a damage assessment at home and could hardly contain my disappointment when the results of my small excursion clearly indicated both that running is still a no-go and that I payed ¥1500 for the privilege of throwing a pair of old Nikes in the trash, the collection times of which are abhorrent. The previous sentence makes perfect sense. Read it again.

"What you've done is a perfect example of shoe... FRAUD?"

Two weeks after the incident I returned to Kichijoji, walked straight into Oshman’s and bought the Vibram FiveFingers I had been aching to try ever since a friend at Gaidai had run the Nara Daibutsu Marathon with that specific type of shoe. I was also projecting unrealistic expectations towards the FiveFingers putting less stress on my knee since they require a different, more natural (?) running technique.

Promotional picture. Luckily the colors are very neutral and fit_any_kind of clothing.

Until today I had only used them for walking and cycling. In these two areas, they definitely get the job done. Also people tend to stare at my feet now, which is an upgrade (or actually downgrade) from them staring at my face all day long. This morning marked the moment when I finally gathered my courage and embarked on a new test run. It ended up putting some extra effort on my leg muscles not only because I hadn’t run in four months but also because it’s not really possible to step heel first when wearing these things due to a lack of cushioning. However, I did survive the ordeal and rewarded myself with a nice bowl of tonkotsu ramen afterwards. Compared to the rubbish from Mode Off, I’ve been really satisfied with these shoes, for now. The only thing I’m concerned with is their lifespan. When used almost daily, I wonder how long these expensive footgloves can actually last.

-Antti

La complainte de l’heure de pointe

Cycling produces so many stories daily that it would kill me to report them all, but what happened on Thursday alone caused me to generate enough bile to be worth mentioning. It appears that unified regional elections are coming up in Japan, something which can no longer be ignored anywhere when traveling around. This is due to the fact that Japanese live in a world torn in two: In the world of balance nobody says a thing, and in the world of ruin all communication consists of yells and grunts. The vans that drive around the city with loudspeakers repeating the name of their supported political candidate forever are part of the fucking world of ruin.

My day started on a really bad note when I got stuck in traffic behind a slow-driving bullshit-spouting van just before arriving at work. I know that after what happened in Finland a week ago it’s just a pot and kettle issue but is there seriously any merit in campaigning by only raising awareness of a candidate’s name? Especially when the method raises irritation levels accordingly. “Ooh, a name! Sounds great! I’ll vote for that name!”

The part that completely destroyed me and almost made me fall of my bike was when I ran into three campaign assistants in my neighborhood later in the evening. Again, their sole purpose was to wave, smile, and repeat the name of their candidate in keigo while riding bikes. Only, this time, there was nobody out to hear them, which made into a spectacular performance in futility.

弱肉強食

I have alluded before to the fact that cyclists are essentially above the law in Japan, not entirely unlike Steven Seagal is in his movies. Traffic lights don’t apply to cyclists, and neither do car lanes. The pavement is essentially a no man’s land where survival of the fittest is the reigning life philosophy. While I take advantage of these characteristics all the time, I do take great pride in seeing where I’m going. I can’t stress how important this is. Many a day have I had the urge to yell at people unable to leave their goddamn mobile phones alone while cycling and who consequently swirl wildly in every direction.

Today, there was a different type of retard who just suddenly swerved from the pavement to the car lane without looking and almost run into me. The guy didn’t bother turning his head to see if there was someone coming from behind and, in addition, he had noise-cancelling earphones on. What the fuck? There are two senses needed to know what happens around you when riding a bike, vision and hearing. If you can’t bother using the former and just arbitrarily cancel the other, I am required, by law, to run you over. Why do people have to behave like tools?

Luckily, one cyclist managed to provide me with entertainment as well. As I was cycling home from my weekly Muteppou ramen dinner, I was overtaken by a policeman who was hauling ass on his bike. It was dark so obviously no front light – which is required by law – was needed. Clearly this wasn’t standard procedure, as only seconds later he burst into ongoing traffic and ran through a red light just to prove my earlier point. What I realized two minutes later was that he had caught up with a car and was reprimanding the driver about something or other. It didn’t really occur to me to pull over and ask for details.

Let’s recapitulate: He drove at the maximum speed his legs allowed with no protection or lights while breaking every imaginable traffic law within the time span, only to catch up with someone who had presumably committed a minor infraction. That’s either an incredible expression of diligence or a ridiculous attempt to exert authority. I’ll never know which, but in any case I couldn’t contain my laughter for a good while afterwards.

Update: JapanProbe also posted an article that proves I’m not alone with my opinion on the campaigning methods of Japanese politicians. One of the finest examples of drunken gaijin behavior.

-Antti

Suddenly, Ramen – Part Deux

The world of ramen should be a nice place, so in order to make up for lashing out last time I’ll focus this post on praising a couple of my favourite noodly entrepots. Well, only one, really.

Muteppou was an incredible find. I stumbled upon it during my not-so-short exile in Osaka. Not physically, though, I found it on Google Maps, which isn’t quite as romantic. Yet little did that change the ultimate outcome of my first visit, which led me to falling in love with the place. After initially locating the venue, I moseyed there only to find a queue of people standing in the street for no apparent reason. I walked past a few times looking like an idiot just to make sure they were doing the exact thing I was frightened of, queuing for my noodles. That was not a euphemism, by the way. I was more curious than hungry at the time so I queued for half an hour and eventually enjoyed slurping the best noodles in my life so far. I left the premises stuffed, burpy and wondering if I would ever feel like going there again. Then I repeated the procedure on the following day. And the day after that.

かため、こってり、ねぎおおめ

My visits to the Muteppou in Osaka were all quite interesting. At the time I had just began getting over my flu, and therefore my nose was slightly less clogged up each day, leading me to gradually get a better taste every visit before eventually going back to Tokyo.

It’s also quite ridiculous that there is exactly one Muteppou in Osaka and one in Tokyo. The one in Osaka was next to my hotel in Nipponbashi, and the one in Tokyo is on the way home from work, in Egota. These cities can’t really be classified as the smallest in the world, either. It’s like winning the tonkotsu-lottery. Twice. I know if something like that did exist, I’d be the first – and probably only – one to participate.

Muteppou offers a tonkotsu broth that is, for lack of a better word, rich. This is partly explained by the restaurant using 300 kilograms of meaty pork bones for broth each day. As you sit at the counter you can observe the huge vats of raw pork bones in their kitchen for kicks. The result of this grotesque amount of bones is that the broth at Muteppou is so thick and rich that it’s far closer to gravy in consistency than to standard ramen broth. And this is not an exaggeration but an objective observation.

The stores function in exactly the same way in both locations. There is a vending machine at the entrance for picking the desired meal. Once you have ticket in hand to submit for your favorite noodle feast you will be asked a question in three parts. The inquiry goes “how would you like it?” and refers to the chewyness of the noodles (katame = al dente / normal / yawarakame = overcooked), the richness of the broth (kotteri = rich / normal / assari = bland) and the amount of spring onions you want thrown in. Because apparently the broth isn’t meaty and greasy enough as is, they also throw some pork back fat on the top for good measure. Exquisite. I’ve found heaven, too bad there’s a queue.

Close-up of spring onions and fat at Egota. Actual noodles are well hidden underneath

My personal favorite and coincidentally the only one I’ve ever tried, the chashuu tonkotsu ramen, costs ¥900 in Osaka and ¥1000 in Tokyo. It includes a large bowl of  meaty pork bone broth, around 12 slices of chashuu (they count them, not me) and a normal serving of noodles. Kaedama (extra serving of noodles) cost ¥100 per serving, or ¥150 with some added chashuu. The taste is exactly the same at both shops, and the advantage of Tokyo is that until now I have not yet encountered a real queue.

In addition, one of the ten-ins at Egota is slightly too enthusiastic and wants to make sure that the gaijin curiosity fully enjoys his meal. He repeats the performance with every customer to some extent, but he actually follows me out in the street every time to ask for feedback on how the broth tasted on that specific visit. I guess the remote location doesn’t really attract foreigners, especially in this day and time. He also seemed quite impressed at my limited knowledge in famous tonkotsu ramen shops as well as flattered by my repetitive praise of their noodles. It would be more difficult for me not to praise them. It is by far the best noodle broth combination I have eaten anywhere. The shop clerk actually asked me if I’m not beginning to get tired of the taste. I retorted that two visits a week is perfect. I can hardly wait for tomorrow.

Ramen.

-Antti

Japan and Finland, Worlds Apart

The title is not a reference to the British boyband of the 90s, just to be clear.

I had long wanted to rant a bit about language education in Japan, and the Japan Blog Matsuri provided me with a great excuse to do that. I’m not a native English speaker myself, and although I’ve been bombarded by foreign languages from a very young age, I can still somewhat relate to the difficulties the Japanese encounter when learning English, currently their most important foreign language.



There is a pretty stark contrast to language education and learning between Japan and Finland. Although Japan employs a variety of native English speakers as teachers, some of which operate on very different bases, the system as a whole, from what I’ve seen, is still in a lamentable state. I spent one academic year at the Kansai Gaidai University in Osaka studying Japanese. That’s not the point here, though. One local I befriended at the time told me that Kansai Gaidai was a great school for foreigners, much less so for the Japanese. Judging from the results, this statement proved very true.

A large amount of the Japanese graduating from Gaidai work hard for the purpose of becoming English teachers for Japanese kids. The university also boasts the highest amount of foreign student throughout Japan, somewhere around 500 people during an academic year, whilst also encouraging intercultural and interlinguistic interaction very vividly. Most of the students keen on becoming teachers had spent at least a year abroad in an English speaking country and had been studying the language since primary school.

Open Campus Day at Gaidai, Finnish Booth

Despite all this, the Japanese students graduating from Gaidai with a level of English sufficient for speaking properly, let alone teaching it, were about as numerous as my posts which omit the word fuck. Written grammar was flawed, spoken output stuttering and lacked in confidence. I won’t even go into the puronanshieeshon part. Clearly the problem is deep, and very topical; some international firms such as Rakuten are already moving towards making English the company’s official language by the end of 2012.

In Europe, language education, at least in schools I have frequented, has been performed by extremely competent people. This not only means that they don’t make shameful grammatical mistakes, but also that they possess a natural native English accent (often Oxford or General American English). It would seem logical that hearing the right sounds would make it easier for kids to reproduce the right sounds. Furthermore, speaking up and having conversations are both encouraged in Finnish schools from a young age.

In Japan, the standard persists that homeroom teachers are responsible for teaching English at the primary school level. Arguably, this would be the most important time for Japanese children to develop an affinity for speaking a foreign language correctly. The homeroom teachers themselves have admitted to not being confident in their English teaching and feeling burdened by the task to an extent where they would rather see someone specialized take care of it.

Suddenly, Engrish! (Okinawa, March 2009)

Considering Japan has an incredible amount of private English schools and English conversation schools aimed at all ages populated by native speakers as teachers, I find it weird that standard schools are not able to recruit that kind of specific talent. There is a huge supply of inexperienced native English teachers willing to come to Japan to perform the tasks that homeroom teachers would prefer to avoid, as shown by the pool of people that get cut from the JET programme every year. Due to current teachers being incompetent, they do not have the necessary tools to engage the children in interactive learning, and the revolutionary system of “repeat after me with the same horrendous accent” is a common and favored approach.

Naturally, the completely differing writing system adds a handicap that is not possible for me to entirely fathom. Yet, I do see the need to diminish or completely remove katakana-based phonetics from the English teaching system at a relatively early phase. One highly learned Gaidai student whom I talked to a few years ago admitted to reading the katakana versions of songs when singing English karaoke. Et tu, Brute? A 20-year-old English major? I fell into a coma at that moment. How are students ever supposed to learn proper pronunciation if they keep on using a writing system that is suited for English output about as much as a gaijin is suited to become a Shinto priest.

Japan faces a great challenge in trying to upgrade the general English proficiency of the workforce at the rate that international markets and local companies require. One thing is certain, though. Adult education and English conversation cafes are not the answer in the long run. Something has to be done about the way children are educated.

-Antti

P.S. Thanks for hosting the April 2011 Japan Blog Matsuri go to NihongoUp

Retrogaming in Osaka

Akiba in the East, ‘Ponbashi in the West (東のアキバ西のポンバシ)

Japan is the Xanadu for retro gamers, especially those who are keen on finding older Japanese consoles in their natural habitat and playing games in an undecipherable language. Older video games can be found in Japan in almost any independent game store, recycle store or video rental store as well as sold by established chains such as book off and hard off. ‘Who would dare ask for more’ I hear you ask? The piece de résistance of places such as Akihabara in Tokyo and Nipponbashi in Osaka is the concentrated nature of facilities offering games from the good old days. During my pilgrimages I have spent hours and hours roaming the neon-lit streets of Akihabara, yet my true home ultimately lies just outside of exit 1-B of the Ebisucho station far to the west.

In the following post, I will unravel some of the mysteries that surround the internationally much less known nerd heaven that is Nipponbashi, also known known as Den Den Town.

Man, it’s good to be a nerd these days

While the history and general information about the Nipponbashi area can be read on Wikipedia or Den Den Town’s own Japanese homepage, what I will offer here is a more pragmatic approach to those who wish to plunge into the wonderful world of Japanese Retro Games in the area. After extensive research and several dozen visits, I have delimited the main retro gaming core within a rather small area on the Sakaisuji Avenue, which comprises the majority of the video game offering of Den Den Town. Compared to all the stores selling computer hardware, furniture, anime, comics, music, movies not to mention porn, places with a reasonable offering of older generation video games are actually few and far between. The key is to find them.

Handheld consoles are something I have never owned and therefore have close to no knowledge or interest in the matter. Thus, I will not mention that specific area of gaming here. For those interested, the amount of handheld products in the following stores is always proportional to the amount of normal ones.

Looking at Sakaisuji Avenue facing north. The fun begins after passing Yoshinoya on the left.

I do believe, and certainly hope, that most people looking for old video games do not constantly want to find themselves surrounded by Japanese genitalia-pixelating smut, and for this purpose I have gathered the locations of the five main stores to check when looking for some old classics. All of these lie on the west side of the Sakaisuji Avenue, within a couple hundred meters of each other, as can be seen on the map below.


View Retro Avenue in a larger map

By far the best way to reach the mother lode is by taking the Sakaisuji Metro Line and exiting it at Ebisucho station, exit 1-B. The entrance to Super Potato is situated roughly 2 meters to the right of the exit. This strategy has allowed even someone with no sense of direction or spatial memory such as myself to arrive at the premises without getting lost. Alternatively, Den Den town can be reached by walking North from Shin-Imamiya JR station or South from Nipponbashi Metro station for those who enjoy longer walks or want to check out other stores on the way.

Twin Emperors

In Osaka, there exist two institutions that are almost completely dedicated to the promotion and sales of retro gaming memorabilia. Game Tanteidan and Super Potato Seven take the idea far enough to build their entire business plans around selling old videogames to nostalgic nerds. In accordance with those plans, the atmosphere in these stores is heavily dependent on 8-bit music and consoles set on autoplay.

Anything you want $ your soul.

Super potato is an institution that any self-respecting gamer coming to Japan will be able to name. The franchise has a dozen of stores throughout the country, out of which at least the Super Potato Seven in Nipponbashi and Super Potato Retro-kan in Akihabara are mainly focused on older consoles and titles.

Less well known but very prominent in the Osaka gaming scene, Game Tanteidan is an independent player located roughly 50 meters from its aforementioned Den Den Town competitor. These two stores will easily supply anyone with the bulk of whatever they need gamingwise, while other stores on the subsequent list are relevant mostly due to the higher probability of finding more common games at lower prices. Or abundant games for practically no money whatsoever.


Name: ゲーム探偵団 (Game Tanteidan)
Adress: 大阪府大阪市浪速区日本橋5丁目12
Phone: 06-6636-8175
Website: tanteidan.cc
Twitter: game_tanteidan

During opening hours, the entrance to Tanteidan is impossible to miss. Nevermind the huge Post-it Mario on the wall and six TV-sets showing autoplay demos of old favorites in a never ending loop, the sheer 8-bit energy emanating from the place is enough to draw the interest of passers-by.

Once inside, a whole new world opens. The floor and walls are covered in old posters, news articles and screenshots, all hovering around the same general topic. Relics ranging from R.O.B.s to Megaman plushies are hanging from the ceiling as ears soon begin to tingle from the soundchip-produced bliss.

Possibly the single best retro-cave currently, even surpassing the legendary Super Potato, Game Tanteidan offers a large variety of everything ancient. The first floor is heavily focused on the 3rd, 4th and 5th generations of console gaming. This includes games for all major consoles by Nintendo (Famicom, Famicom Disk System, Super Famicom, Nintendo 64, GameCube) and Sega (SG-1000, Mark III / Master System, MegaDrive, Saturn, Dreamcast) as well as less popular competitors Neo-Geo, PC-Engine and 3DO.

The rarest and most expensive treasures are safely behind glass doors next to the cashier. On the opposite side, a wide range of consoles and peripherals from the Neo-Geo to the Famicom Disk System are sitting on a shelf. Another couple of adjacent shelves are dedicated to official and less official guidebooks and obsolete game journalism.

Famicom, loose on the left, boxed on the right, nerd straight ahead

The shelves on the ground floor form three corridors. As a rough explanation, SFC and N64 titles are on the left, Sega titles from the SG-1000 to the Dreamcast as well as Neo-Geo and PC-Engine titles are in the middle, and Famicom and FDS titles are on the right. The supply should satisfy even the most adamant of collectors.

The second floor is more confusing due to a lack of focus. While it offers the largest inventory of MSX computers and games I have seen anywhere so far, another wall is covered with baseball cards, breaking the illusion. One shelf is filled with imported XBOX 360 games, another is occupied by game music soundtracks and there are a variety of Game & Watch handhelds in a glass display case. A coin-operated monster rally-pinball something-something arcade game is also present, as are a Virtual Boy stand and a soda vending machine.

MSX Shrine

As its name implies, however, Game Tanteidan (Detectives) is very knowledgeable on the value of its wares, and finding rare gems under market price may prove an insurmountable task. If money is no concern, it remains a great place to look for that final missing piece of a collection, as the supply is vast with more obscure consoles such as the Famicom Disk System and SG-1000 being well represented. And, with a probability that infinitely approaches one, the prices are still a bargain compared to Super Potato Seven.


Name: スーパーポテトセブン (Super Potato Seven)
Adress: 大阪府大阪市浪速区日本橋5丁目12−3
Phone: 06-4396-3377
Website: superpotato.com
Twitter: super_potato

Super Potato Seven hardly loses to Tanteidan in terms of elaborate props. The entrance is guarded by a, supposedly, life size Mario figure and a couple of smaller ones can be found after venturing deeper into the labyrinth. Game demos running on each side of the door mat are equally unambiguous toward nature of the store. The first floor is limited to newer releases, so traditionalists may want to strafe in the general direction of the stairway, which is left.

Closest I've ever gotten to a "Stairway to Heaven"

During the climb to enlightenment, preserved empty game boxes add to the unique ambiance of Super Potato Seven, as do the ridiculously narrow decorated corridors on the second floor. The naked light bulbs hanging down from the ceiling keep getting in the way of customers similar to stalactites in a cave. I’ve never been in a cave, but I’ve seen some in games; therefore, I know. Walking through the narrow corridors and constantly hitting your head in said lamps while listening to 8-bit classics and bumping into other ridiculous people might make you forget what decade it is as you keep fiddling with the Zelda game you always wanted as a kid but were never able to acquire.

Boxed Famicom and FDS games at Super Potato

On a general note, if you can find a game elsewhere, it’s most likely cheaper there than at Super potato. However, the emphasis here is on spectrum. Not the Sinclair Spectrum, though, the range of products available. Super Potato easily compares to Tanteidan in the amount of most old Sega products as well as loose Famicom and Super Famicom games. The N64 supply is relatively limited and CIB games for all consoles seem less abundant than next door. To counter this, Super Potato offers some overpriced gamer shirts and other extras like decrepit walkthrough videos of Famicom games from an era before the Internet.


Name: ソフマップ2号店 (Sofmap, 2nd store)
Adress: 大阪府大阪市浪速区日本橋5丁目12−8
Phone: 06-6634-9001
Website: sofmap.com‎

Sofmap is an oddity found in between the two greater stores. It is a relatively normal Sofmap electronics store except it concentrates on video gaming and anime instead of computer hardware. The first floor has newer second-hand games, while the second floor holds most of the older produce.

One photo was able to capture about 50% of their retro supplies

Pecularities of Sofmap include having oldschool game consoles for sale at grotesquely low prices, the catch being that they haven’t been tested for functionality and the store offers no guarantee on whether they will work. Loose games are sold for peanuts as well and even some boxed ones can be discovered for cheaper than most places. Peripherals, controllers and rumble paks are also available in limited quantities.


Name: エーツー日本橋店 (A-Too)
Adress: 大阪府大阪市浪速区日本橋4丁目11−3
Phone: 06-6641-2500
Website: a-too.jp‎

A-Too is a self-proclaimed Media Recycle Shop located roughly one third of the way from Ebisucho station towards Nipponbashi to the north. The store stands in a league of its own, losing clearly to the top 2 in notoriety while also being exponentially better than either Sofmap or Geo.

It has, or rather had a a very distinct advantage over the retro gaming concentrated venues. I remember first having gone to A-Too in 2009 to buy a carftul of N64 games, not because I needed them, but because they were sold loose from a plastic trash can priced ¥5 yen /ea. Someone had to save them. The materials used in making the cartridge must be worth more. Although said box no longer exists, the store offers a variety of adequately priced Nintendo goods from the Famicom to the N64, as well as Saturn and Dreamcast games.

FC, SFC, FDS

I recently bought a copy of Soul Calibur (Dreamcast) for ¥50 and Goonies (Famicom) for ¥300. Furthermore, A-Too offers the largest quantity of any store of the most common consoles and peripherals at very nice prices. One glass display is protecting the most coveted and exclusive titles, proving that A-Too is not entirely without merit in that area either.


Name: ゲオ大阪日本橋店 (Geo, Nipponbashi store)
Adress: 大阪府大阪市浪速区日本橋4丁目11−1
Phone: 06-4396-0081

Compared to the four other entries, Geo is almost useless nowadays. Although shelves still exist for retro products on the first floor, the oldest material to be found as of March 2011 are old DS Lites. On the second floor, in their ecological niche right next to women’s shoes, are the humble remnants of some more common Famicom and Super Famicom games that can be found at almost any other shop.

The entire inventory

The reason to mention Geo is mostly because it’s a chain with manifestations throughout the country and the situation at said shop may well change. Some Geos (Hirakata) are bound to be better equipped retrowise than others (Nerima). Currently this particular one is only good for finding a couple of popular ones for a bargain. Still worth a look before heading to the more plentiful and expensive stores.

Thus ends my insight on retro gaming in the downtown Osaka area. Potential future updates will deal with shops in Hirakata, Nerima and Akihabara whenever I have the time to properly research them. In the meanwhile, here’s a comprehensive overview and picture gallery.

-Antti

Prevalence of console by store

A Night at the Embassy

The Finnish Embassy in Tokyo organized a small event on the 9th of April to allow for Finnish citizens to get together and discuss the sphere of confusion in which Japan has been engulfed during the past month. By being in attendance, I was reminded of quite a few details I had managed to forget as well as able to get access to some novel data.

The event can be divided into three subjects and speakers:

-Finnish Ambassador Jari Gustafsson talked about general risks, communication, traveling, living in Tokyo and explained some of the mechanisms behind the decisions that the embassy had taken in the most hectic weeks after the main quake of March 11.

-Heikki Mäkipää, Head of the Finnish Institute in Tokyo, tapped into his knowledge in geology to give us in-depth information on the current situation concerning possible aftershocks, geological causes for the earthquake and where to turn to for further information.

-The Head of Tekes Japan, Reijo Munther, an engineer with a strong background in nuclear reactors (and cooling systems thereof), shared his views on the Fukushima plant, the imminent dangers it represents as well as put general radiation levels in a Finnish context.

Concerning the media

The ambassador was quick to point out that which has been repeated over and over on the internet for weeks, yet it was still nice to hear it from an official source:  the Japanese are more used to handling earthquake situations and have reacted to the situation very calmly, as opposed to foreign countries who… well… haven’t. In Finland in particular, where earthquakes never reach a magnitude a human being could perceive, merely the mention of an earthquake throws news outlets into scandal-seeking mode. A couple of questions directed at the ambassador today concerned the farce of Finns hoarding iodine pills and the notion that small local newspapers in Viitasaari supposedly knew more about the embassy’s crisis plans than the embassy itself.

Mr. Gustafsson had been in Finland when the quake first struck, and spent the whole day answering different media about the event. He had firsthand experience on how every medium that day was striving to discover the one word that would allow them to publish the most fear mongering story available. On the same morning, one expert source had inadvertently blurted out the term China Syndrome, which had soon been taken out of context and diffused everywhere by overly zealous news outlets who should be washed down the sink and shit-listed.

Concerning communications and traveling

The Finnish Embassy is still discouraging non-essential travel to the Tokyo area, but these limitations are likely to loosen within the following weeks or months.

When all else fails, obsolete technology is here to the rescue.

In the context of mobile phone networks, March 11 indicated that the loss of a mere 10% of network capacity renders mobile phone calls useless in the case of a disaster. If a strong aftershock were to strike Tokyo, this would certainly happen. As experienced during the main earthquake, however, mobile data was still widely available and for example Skype calls via mobile phones worked normally. Similarly, although normal home phone lines experienced issues and were sometimes cut, public phones were devoid of complications, leading to a suggestion for everyone to arm themselves with phone cards.

Finnair remains one of the very few European airlines offering direct flights to Narita airport without the need for crew changes. This means that 3 daily flights from Japan (Tokyo, Nagoya, Osaka) to Helsinki are constantly rolling, so were the living conditions in Japan to take a turn for the worst, a way out would most likely remain available.

Concerning aftershocks (Kuaket pois!)

The danger and risks evoked by aftershocks were something I hadn’t properly grasped until now. The area affected by the shocks has been constantly reviewed as the epicenters of new aftershocks spread and now covers an area 600kms long practically covering all of Honshu. This means that devastating aftershocks are a possibility anywhere from Tokyo to Hokkaido. A possibility, not an eventuality.

Can you hear the cry of the planet?

Mr. Mäkipää introduced two scenarios prepared by international seismology experts; these scenarios were labeled the hopeful scenario and the negative scenario. In the first scenario, strong aftershocks come to a relatively quick end (obviously this scenario took a huge blow with the 7,1 magnitude aftershock on the 7th of April) and the situation soon calms down as the accumulated pressure in the lithosphere subsides.

The negative scenario concerned the possibility of a significant aftershock with a magnitude above 7, which in the worst-case scenario could hit directly south of the Tokyo area, causing massive damage. Regardless of location, a strong aftershock would definitely cause new problems to the already damaged infrastructure and dangerously stretched rescue and sheltering resources of Eastern Japan. Although there is a possibility for an occurrence of this nature, the probability was not discussed beyond the perspective that it will diminish with time. General guidelines urged us to keep this in mind until summer, asking for increased awareness and vigilance in the near future. While there is no imminent danger, the situation is by no means over.

Concerning radiation

Mr. Munther had a very relaxed approach towards all of the radiation concerns that have been presented up until now. He maintained that the major radiation risk still only concerns a very limited area near the damaged Fukushima Dai-ichi reactors while also admitting that no real breakthrough in cooling the reactors had been reached during the past 3 weeks. At the same time, the personnel working on repairing the plant is growing tired, which causes some concern.

He also admitted that until the Great Eastern Japan Earthquake he had been under the belief that the 7 meter-high anti-tsunami wall as well as having the emergency cooling pumps 20 meters above sea level would combine to be an adequate level of precaution at the Fukushima plant. History proved otherwise. The plant is now essentially future scrap metal, but precarious cooling and repairing efforts will need to go on for months, if not years.

Looks pretty good right now

Concerning the tap water scare in Tokyo at the moment, he made a couple of interesting comparisons. First of all, the limits for water radiation levels in Japan are really low compared to European standards. The limit for drinking water is 300 becquerels/kg in Japan while it is set far higher in Finland at 500 becquerels/kg. He demonstrated the disparity by stating that water from drill wells in Finland often reaches as high as 460 becquerels/kg. According to this analysis, when tap water in Tokyo exceeded 100 becquerels/kg (Japanese limit judged safe for children to drink) a couple of weeks back, it would have remained “very good drinking water.”

There is still good reason to keep a reasonable amount of water reserves at home, not due to radiation, but potential aftershocks. Mr. Mäkipää emphasized that in the event of a strong aftershock, it is crucial to stop drinking tap water immediately until a damage assessment has been made. This is due to the possibility of pipes breaking and sewage mixing with drinking water.

As an interesting anecdote, the scarcity of bottled water in Eastern Japan is reportedly not only related to the lack of water itself. One important bottle cap factory in Sendai was destroyed in the original quake, leading to a 30% loss of capacity in the entire Japanese bottle cap industry.

All of the statements in the post (with the exception of my media bashing) are direct translations of comments provided by Finnish government officials, although in a more relaxed, informal environment. I have no reason to doubt the veracity of any of the above.

-Antti

Suddenly, Ramen – Part I

I began compiling this post originally in mid-February, but never managed to properly finish it before something quite unexpected happened. This led to other things triumphing over the enjoyability of swallowing  wheat flour in different forms as a writing topic. By now I’ve managed to lengthen the original ramen compendium so much that offering it as one wall of text would be nothing short of disrespectful towards the readers.

This first post will concern the disappointments I’ve experienced when visiting a couple of the most highly touted noodle shops on the web. The shops weren’t on the web though, only the touting.

Ramen Jiro ラーメン二郎

Ramen Jiro, originally located next to Keio University in Tokyo, is an institution. It’s a place that I have planned visiting since I first began preparing a trip to Japan circa 2004, and if I opened, the ancient notepad file would still say something along the lines of “Jiro: Epic ramen place, gotta visit.” Right. Instead, 7 years later, it crushed my dreams. I’ll admit that I didn’t go to the original ramen shop in Mita yet, something I’ll have to do in order to confirm my doubts about the franchise and reach the ultimate status of food critic critic.

The one and only Ramen Jiro Mita Honten

My point is, that each and every ramen connoisseur (I hate writing that word because it feels wrong) whose report I have read so far have blogged about the Jiro experience as some kind of holy grail. In addition to fully explaining the eating procedures and acting like the go-to besserwissers in the field of gaijin ramen eating, they have without exception emphasized two things that I cannot agree on in a million years:

-The serving is huge and eating it is a challenge -> take it slow -> it’s like a marathon -> you might die

-The experience is beyond precedent -> best ramen ever -> worth the half hour + queue,  etc.

The bear is right. Listen to the bear.

二郎池袋

I will hereby debunk these exaggerations accordingly, starting with size. On my first trip, I went to Ramen Jiro Ikebukuro, hungry enough to eat a side of cow. I was starving at that point, and while the queue at the Ikebukuro shop was manageable, I still had to wait about 20 minutes before being able to enter the premises. That made me both angry and frustrated, leading me to contemplate ordering the 大 (large) serving, which, according to different sources, would be retarded. I was losing confidence in the normal size being able to satisfy my hunger but eventually put my trust in random internet writers and decided the standard size would probably be large enough.

Although I did order it with W 豚, or double pork, arguably the only positive aspect of the evening. Double pork, for the only time in Japanese history, adhered to the idea that there was actually meat in the food. I would estimate a good couple hundred grams of pork meat. No chashuu, just plain, boring, non-fat pork. I’d rather have fat than pork in there but actually being able to experience eating meat, as opposed to just being teased by the idea of seeing five grams of meat in the bowl, was a novel experience in a ramen shop. I also ordered the にんいくましまし (extra extra garlic) which basically meant that people in the same car on the train were not going to be very happy that night. Or the next morning.

Picture shamelessly stolen off a Japanese site until I can find mine

When I finally received the bowl, it became apparent that the serving was large for ramen shop standards, but calling it a challenge is a travesty; it’s an offense to ramen as food, to challenges as a concept and to me as a binge eater. I rolled my sleeves up, dug in and about 15 minutes later the bowl was on the counter, the table wiped clean and a tall gaijin sneaked out of the door full, but disappointed. I understand that the bowl might be tough to finish for a Japanese high school girl, but if eating is such an ordeal for self-proclaimed “ramen lovers” , I can only suggest for them to avoid Jiro altogether. Or eating, for that matter.

Off to the second point, taste. Boring. Just. Really. Boring. The broth was not up to par with some other とんこつ pork bone broths I’ve had, the garlic made everything taste like garlic, which was not necessarily bad, the pork was non-fat and bland and the noodles simply too thick to taste like anything. I knew beforehand that the thickness of the noodles could prove to be my demise as I don’t really get the point of udon or other tasteless wheat products.

The entire experience could best be summed up as nothing special.

二郎三田本店

Because of the elongated timeline during which this blog post has been written and in contrary to a paragraph further up, I did manage to go to Jiro Honten in Mita later on. さすが三田本店, it was slightly better than Ikebukuro. I once again ordered the double pork version but this time only a regular amount of garlic and あぶらましまし (extra extra fat) instead. I know the general expectations of Jiro shops never circle around cleanliness or hygiene, but I still failed to appreciate the fact that my bowl was overflowing with broth and fat in such a ludicrous way that my hands were dripping once I had moved the bowl down from the counter and to the table. They could probably use larger bowls.

The broth was tastier at Honten, which could be partly caused by the extra fat I ordered, the やさい (vegetable topping) did not only consist of sprouts but also included cabbage, and the pork was really fatty and tastier in general. Compiled thoughts about the Honten: The price is right and the food is enjoyable, but most of the hype is unnecessary and the 40 minute queue is hardly worth it more than once. The previous review still stands.

Tukumo

Another interesting and supposedly unique ramen experience was Tukumo in Ebisu, a ramen store renowned for their cheese ramen. Allow me to explain the premise: Cheese is my muse. Cheese is what keeps me happy in this world. Also, the left side of my brain is cheese, though the doctor may have made that one up. I made the doctor up. Lost my train of thought there, back to the story.

Anyway, in Japan, cheese is a rare commodity and by consequence, I’m constantly suffering from cheese busoku. I was delighted when I heard that there is a place bold enough to combine cheese and noodles into some kind of master dish that can shatter palates and destroy the minds of the weak. Imagine my disappointment when the cheese was only there for show and the miso-based broth tasted like nothing. The extra toppings (chashuu and aji tamago) did their best to compensate for flavor but were quite overpriced. For those who absolutely want cheese in their ramen, it’s either Tukumo or DIY, though.

Cheese? In my Ramen? It's more likely than you think!

While the above reviews may seem harsh and an unnecessary attack on two renowned ramen shops, I can assure that they are still both worth visiting, if only once. They merely do not live up to the hype in my books. And because the hype, especially concerning Jiro, goes to preposterous heights, I had to exaggerate accordingly the other way. Some internationally less known and better alternatives will be presented in Part II.

Ramen.

-Antti